AI Insights · Timothy · October 2021
Top 5 Adventure Games on Android in the UK: Q3 2021 Performance
Explore the performance of the top 5 adventure games on Android in the UK during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 adventure games on Android in the United Kingdom showcased varied performance trends in terms of downloads, revenue, and active users. Here is an overview based on data from Sensor Tower.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. saw a dynamic quarter. Weekly revenue reached a peak of around $160K in the final week of August, with a general upward trend in revenue towards the end of the quarter. Weekly downloads fluctuated, peaking at approximately 6.4K in late July, while weekly active users also saw a peak around the same time, reaching 37.7K.
Summoners War by Com2uS experienced a mix of trends. Weekly revenue peaked at about $45.5K in the last week of July, with another notable high of $38.8K in mid-August. Downloads remained relatively stable, hovering around 100 to 180 per week. Active users showed a slight decline overall, starting at 27.7K in late June and ending at 25.3K by the end of September.
MIR4 from Wemade Co., Ltd, a newer entry, showed significant growth in revenue, peaking at approximately $119K in the final week of September. Downloads were modest, with a peak of 804 in the week of its release in late August. Active users also saw a steady increase, reaching 806 by the end of the quarter.
The Seven Deadly Sins by Netmarble had a varied quarter. Revenue saw highs and lows, peaking at about $66.9K at the end of June and dropping significantly in August before recovering to $24.4K in the last week of September. Downloads were relatively low, peaking at 1.2K in both late June and mid-July. Active users remained fairly consistent, with a slight dip from 17.2K in late June to 15.1K by the end of September.
Finally, Fire Emblem Heroes from Nintendo Co., Ltd. also presented mixed results. Revenue peaked at $32.8K in early August, with another high of $31.3K in early July. Downloads were minimal, with a notable peak of 237 in late June. Active users stayed relatively stable, fluctuating between 10K and 11.4K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.